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16. Acceptable Points in General Cooperative n-Person Games
897
Zitationen
1
Autoren
1959
Jahr
Abstract
In this paper, we introduce a new theory for n-person games. Like many previous theories for n-person games, it is based on the search for a reasonable ‘‘steady state’ ’ in the ‘‘supergame,’’1 i.e., the game each play of which consists of a long sequence of plays of the original game. We use
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